Potato Engine
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World.hpp File Reference
#include <vector>
#include <type_traits>
#include "Util/Vector2.hpp"
#include "Game/Actors/Actor.hpp"

Go to the source code of this file.

Classes

class  World
 Local level managing gameplay interactions. More...

Typedefs

using ActorPool = std::vector<Actor*>
 Collection of actors in world.

Typedef Documentation

◆ ActorPool

using ActorPool = std::vector<Actor*>

Collection of actors in world.

Definition at line 11 of file World.hpp.