Potato Engine
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World Member List

This is the complete list of members for World, including all inherited members.

ActorCount() constWorldinline
AddtoPool(Actor *actor)World
DestroyActor(Actor *actor)World
EXTENT_XWorldstatic
EXTENT_YWorldstatic
GetAllActors() constWorld
SpawnActor()World
SpawnActor(const Vector2 &SpawnPosition)World
World() (defined in World)World
~World() (defined in World)World