Potato Engine
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Camera Member List

This is the complete list of members for Camera, including all inherited members.

Actor()Actor
AddLocalOffset(const Vector2 &offset)Actor
AddLocalRotation(float rotation)Actor
Archivable()=default (defined in Archivable)Archivable
BeginPlay()Actorprotectedvirtual
Camera() (defined in Camera)Camera
DispatchBeginPlay()Actor
GetPosition() constActor
GetRotation() constActor
GetSize() constActor
isTicking() constTickable
isVisible() constActor
SetPosition(const Vector2 &position)Actor
SetRotation(float rotation)Actor
SetSize(const Vector2 &size)Actor
SetTicking(bool isEnabled)Tickable
SetVisibility(bool visibility)Actor
Texture (defined in Actor)Actor
Tick(float dt) overrideActorprotectedvirtual
Tickable()=default (defined in Tickable)Tickableprotected
~Actor() (defined in Actor)Actorvirtual
~Archivable()=default (defined in Archivable)Archivablevirtual
~Camera() (defined in Camera)Camera
~Tickable()=0 (defined in Tickable)Tickableprotectedpure virtual